Privacy Notice

Welcome on BABLE

We put great importance to data protection and therefore use the data you provide to us with upmost care. You can handle the data you provide to us in your personal dashboard. You will find our complete regulations on data protection and clarification of your rights in our privacy notice. By using the website and its offers and navigating further, you accept the regulations of our privacy notice and terms and conditions.

This page has been automatically translated. Click here for the original version.

Challenge / Goal

The main objectives of these programs are:

  • Promote the professional and labor insertion of people of marginalized genders (women, trans and non-binary people) in the video game industry.
  • Encourage and support social and technology-basedentrepreneurship and the generation of spaces and dynamics of co-creation, co-innovation and digital social innovation.
  • It is noted that the amount of new talent coming from video game training cannot be absorbed by the current ecosystem. Therefore, it is intended to facilitate autonomous development and the meeting between talent and industry.


  • The programs host between 5-7 groups maximum, and each group has a capacity of 5-8 people.
    The finalists are chosen according to the state (advanced/start-up phase) of the prototype they present and the profiles of the group, their experience and the balance of the work.
  • At the end of the program, the best projects are selected and presented at the most prestigious international fair "GAMELAB".
  • From the selection to the presentation of the video game, the teams receive support, mentoring, product design, production plan, marketing, business plan and communication.

Citizen participation

Anyone who meets the requirements may apply.


Want to learn more about the lessons learned, financial details and results?

Log in

Time period

Implementation time: 6 months to 1 year


Sant Feliu City Council and ENTI-UB the Video Game University

Service providers

Sant Feliu City Council

End users

Adults who have a video game project in the prototyping phase and, in the case of FEMPowerUP, people of marginalized genders.

    Main benefits

  • Creating new jobs

  • Improving social integration

  • Improving education

  • Maintains justice and equity

Something went wrong on our side. Please try reloading the page and if the problem still persists, contact us via
Action successfully completed!